8 DON'T WRITE ABOUT WIMPS...
...when you can build strong, active characters by employing “story goals.”
* fiction reflects aspects of reality by being better than reality
* story people determine the outcome, not fate or chance or coincidence
* nudge your character into action with threat, change: 1.something has changed 2.your character feels threatened 3.your character vows to struggle 4.your character selects a goal and starts taking action toward it
* every story is the record of a quest
* every time a character forms a goal-oriented intention in fiction the reader worries (suspense)
Today's writing: 1.3 hours/2.4 pages
Friday, January 30, 2009
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